AI Insights · Timothy · September 2025
Top Science Games Performance in Q3 2025 in Netherlands
Discover the performance trends of the top science games on a unified platform in the Netherlands during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the top science games in the Netherlands displayed varied performance trends on a unified platform, with data provided by Sensor Tower.
Plague Inc. from Ndemic Creations saw a gradual increase in weekly revenue, peaking at approximately $799 in early August. Weekly downloads reached a high of 1K in the same period, while active users showed a slight decline from 2.1K to 881 by the end of September.
Cell to Singularity: Evolution, developed by Computer Lunch, experienced fluctuations in revenue, with a notable peak of $611 mid-July. Downloads remained relatively low, peaking at 133 in mid-August. Active users decreased early in the quarter but rebounded to 592 by the end of September.
The newly released Patient Zero: Plague game by Brightika, Inc. showed a steady rise in weekly downloads, reaching 2.2K in early September. Revenue also increased, closing the quarter at $281. Active users fluctuated, ending at 551.
Cell Expansion Wars by MOBIRIX had modest revenue growth, peaking at $229 in early September. However, downloads and active users remained minimal throughout the quarter.
Lastly, Jetpack Joyride from Halfbrick Studios maintained consistent downloads, peaking at 575 mid-July. Revenue showed slight fluctuations, ending at $102, while active users saw a significant dip mid-quarter but partially recovered to 1.1K by September's end.
For more detailed insights, visit Sensor Tower.